In: PLOS ONE, 2019, vol. 14, no. 6, p. e0219017
In virtual reality, visual speed is usually underestimated relative to locomotor speed. Here we investigated how physical activity and fitness affect perceived visual speed when running in a treadmill-mediated virtual environment. Thirty healthy participants (ten sedentary individuals, ten team sport players and ten expert runners) ran on a treadmill at two different speeds (8, 12km/h) in...
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In: Experimental Brain Research, 2004, vol. 159, no. 1, p. 33-46
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In: PLOS ONE, 2018, vol. 13, no. 4, p. e0195781
We investigated how visual and kinaesthetic/efferent information is integrated for speed perception in running. Twelve moderately trained to trained subjects ran on a treadmill at three different speeds (8, 10, 12 km/h) in front of a moving virtual scene. They were asked to match the visual speed of the scene to their running speed–i.e., treadmill’s speed. For each trial, participants...
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In: Biomedical Engineering / Biomedizinische Technik, 2012, vol. 57, no. SI-1 Track-C, p. 907-907
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In: Monthly Notices of the Royal Astronomical Society, 2010, vol. 405, no. 3, p. 2044-2061
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In: Social Cognitive and Affective Neuroscience, 2015, vol. 10, no. 6, p. 769-776
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In: Experimental Brain Research, 2015, vol. 233, no. 9, p. 2527–2538
Before initiating a saccade to a moving target, the brain must take into account the target’s eccentricity as well as its movement direction and speed. We tested how the kinematic characteristics of the target influence the time course of this oculomotor response. Participants performed a step-ramp task in which the target object stepped from a central to an eccentric position and moved at...
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In: Experimental Brain Research, 2013, vol. 230, no. 3, p. 271–281
We investigate how smooth pursuit eye movements affect the latencies of task-switching saccades. Participants had to alternate their foveal vision between a continuous pursuit task in the display center and a discrete object discrimination task in the periphery. The pursuit task was either carried out by following the target with the eyes only (ocular) or by steering an on-screen cursor with a...
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In: PLoS ONE, 2012, vol. 7, no. 9, p. e45445
Recent studies provide evidence for task-specific influences on saccadic eye movements. For instance, saccades exhibit higher peak velocity when the task requires coordinating eye and hand movements. The current study shows that the need to process task-relevant visual information at the saccade endpoint can be, in itself, sufficient to cause such effects. In this study, participants performed a...
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In: Machine Learning, 2010, vol. 79, no. 1-2, p. 5-27
Data recorded from multiple sources sometimes exhibit non-instantaneous couplings. For simple data sets, cross-correlograms may reveal the coupling dynamics. But when dealing with high-dimensional multivariate data there is no such measure as the cross-correlogram. We propose a simple algorithm based on Kernel Canonical Correlation Analysis (kCCA) that computes a multivariate temporal filter...
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