Università della Svizzera italiana

E2ML : Educational Environment Modeling Language

Botturi, Luca

In: Proceedings of EDMEDIA 2003, Honolulu, Hawaii, USA, 2003, vol. 1, p. 304

E2ML is a modeling language spe cifically developed for the design of educational environments. It models the goals, requirement and design of the teaching and learning activity. Its core parts are a verbal statement and visual mapping of goals and a visual UML-like representation of the learning activity. E2ML can be profitably integrated with Instructional Design models in order to enhance the...

Università della Svizzera italiana

Maps as Learning Tools : the SWISSLING Solution

Armani, Jacopo ; Botturi, Luca ; Rocci, Andrea

In: 4th International Conference on New Educational Environments (ICNEE) 02, Lugano, Switzerland, 2002, no. 2.1, p. 7

Università della Svizzera italiana

Knowledge as relationship and e-learning

Botturi, Luca

In: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN), 2002, vol. 1, p. 144

The shift to new paradigms in education pushed by new media has initiated a critical re-thinking of the way we talk of and practice teaching and learning which is still open. Some concepts of the Western educational tradition can be helpful in finding a new way of integra ting IT in learning. This paper propose to consider knowledge as a relationship and shows how this provides helpful insights...

Università della Svizzera italiana

Visualizing learning goals with the Quail Model

Botturi, Luca

In: Australasian Journal of Educational Technologies - AJET, 2004, vol. 20, p. 248

This paper introduces the Quail Model, a device for the classification and visualization of learning goals. The model is a communication tool that can smoothen the discussion within a course design team, support shared understanding and improve decision-making. Its theoretical background mingles contributions from Instructional Design (Bloom, Gagné, Merrill) with the insights of an author of...