In: Proceedings of EDMEDIA 2003, Honolulu, Hawaii, USA, 2003, vol. 1, p. 304
E2ML is a modeling language spe cifically developed for the design of educational environments. It models the goals, requirement and design of the teaching and learning activity. Its core parts are a verbal statement and visual mapping of goals and a visual UML-like representation of the learning activity. E2ML can be profitably integrated with Instructional Design models in order to enhance the...
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In: 4th International Conference on New Educational Environments (ICNEE) 02, Lugano, Switzerland, 2002, no. 2.1, p. 7
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In: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN), 2002, vol. 1, p. 144
The shift to new paradigms in education pushed by new media has initiated a critical re-thinking of the way we talk of and practice teaching and learning which is still open. Some concepts of the Western educational tradition can be helpful in finding a new way of integra ting IT in learning. This paper propose to consider knowledge as a relationship and shows how this provides helpful insights...
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In: Australasian Journal of Educational Technologies - AJET, 2004, vol. 20, p. 248
This paper introduces the Quail Model, a device for the classification and visualization of learning goals. The model is a communication tool that can smoothen the discussion within a course design team, support shared understanding and improve decision-making. Its theoretical background mingles contributions from Instructional Design (Bloom, Gagné, Merrill) with the insights of an author of...
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