Faculté des lettres

Playing with Batavians. Games as an educational tool for a romano more vivere

Pace, Alessandro

In: Archimède. Archéologie et Histoire ancienne, 2020, vol. 7, p. 317-326

Recent research has underlined how games can serve as powerful tools for the creation of new social spaces, bridging different ethnic and cultural groups, both in the present and in the past. The scope of this paper is to explore whether games can offer new insights into that process of cultural co-optation that brought in contact the Roman world and the various ethnic groups that were... More

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    Résumé
    Les recherches récentes ont montré que les jeux sont des outils puissants, aujourd’hui comme hier, de création de nouveaux espaces sociaux qui associent différents groupes ethniques et culturels. Il est ainsi intéressant de se focaliser sur les jeux afin de proposer un nouvel éclairage sur les dynamiques qui ont mis en contact le monde romain avec les divers groupes ethniques progressivement absorbés dans l’orbite de Rome à la suite de son expansion politique et militaire. Le but de cet article est de comprendre si le jeu peut offrir de nouvelles pistes interprétatives afin de mieux saisir le processus de cooptation culturelle. Dans plusieurs sites britanniques, occupés par les auxilia, la présence d’objets ludiques typiquement romains contribue à la compréhension de certains aspects du processus de romanisation. Ces témoignages amènent un nouveau regard sur la manière par laquelle ces soldats non-romains ont eu la possibilité, pendant leur service militaire, d’entrer en contact avec les usages et les coutumes du romano more vivere. Parmi ces pratiques, une place centrale est occupée par le jeu.
    Summary
    Recent research has underlined how games can serve as powerful tools for the creation of new social spaces, bridging different ethnic and cultural groups, both in the present and in the past. The scope of this paper is to explore whether games can offer new insights into that process of cultural co-optation that brought in contact the Roman world and the various ethnic groups that were progressively absorbed into Rome's orbit following its political and military expansion. In Roman Britannia, the presence of typically Roman game devices at sites that were occupied by the auxilia is key to understand certain aspects of the process of Romanization. These testimonies reveal how, during their years of military service, non-Roman soldiers had the opportunity to come into contact with customs and habits of the romano more vivere. Among such practices, an important role was played by game.